Camp Program
Each camper will choose one of the four fields as his/her focus track and will get the opportunity to work and interact with campers in other fields. The learning approach allows the children to obtain their theoretical and practical learning skills through custom-made and experience- and fun-based curricula. The extracurricular activities offered (theatre, sports, plastic arts, science, printing press club, etc.) will expand the campers' exposure to different creative fields and enrich their work.
Arabic is the language used during the training and all equipment is programmed to work in both Arabic and English. All trainers and supervisors are Arabs who also speak English and/or French.
Our training rooms will be equipped with the latest computer systems and other corresponding equipment and each camper will have his/her own computer to work on for at least five hours a day. Other equipment such as video cameras, still camera, recorders, printers, etc will be available for the use of the campers throughout the training sessions.
Each camper will go back home with a CD/DVD that includes a resource bank to keep as a reference to what they learned in addition to their final project be it a short film, design or piece of music. Several open-source software will also be included in the CD/DVD.
The curriculum, developed by a group of Arab experts in arts, technology and education, is devised for children regardless of their IT background to insure widest eligibility. The extracurricular activities, available through sports and arts - and the cultural and social activities that will take place - will also be material that the campers will use in this fun-packed experiment of free expression.
A Journey of Discovery
The children will have the opportunity to rediscover their own space before they arrive to the camp. Before leaving home, their first mission will be to take pictures of their home, street, city and family as a preparation exercise of self-introduction. They will be asked to bring their favorite book, music, and movie and present them to their peers. The material brought by each child will serve to introduce the youth to one another in addition to being used in digital exercises.

